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Steam/Game-specific troubleshooting

612 bytes added, 02:23, 23 July 2015
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====Segfaults during program start on 64-bit systems====
The game segfaults during program start because of the {{ic|LD_LIBRARY_PATH}} setting in the launcher script. Edit {{ic|~/.local/share/Steam/SteamApps/common/ThePolynomial/Polynomial64}}, and comment out the {{ic|LD_LIBRARY_PATH}} variable. Make sure to put the {{ic|./bin/Polynomial64 "$@"}} command on a new line.
 
==This War of Mine==
===Troubleshooting===
====Game doesn't load====
This happens because of a incompatibility of the newer version of {{ic|lib32-glibc}}. To Fix the problem you need to download the version 2.20-6 of the lib, you can download it [http://ftp.nara.wide.ad.jp/pub/Linux/archlinux/multilib-testing/os/x86_64/lib32-glibc-2.20-6-x86_64.pkg.tar.xz here], then extract the:
libc.so.6
libc-2.20.so
libpthread.so.0
libpthread-2.20.so
librt.so.1
librt-2.20.so
located in the archive and put on the main game folder: {{ic|~/.local/share/Steam/steamapps/common/This War of Mine/}}
==Towns / Towns Demo==
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